View table: BeverageData
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Table structure:
- Name - String (mandatory)
- Image - Text
- Description - Text
- Focus - String (allowed values: Turrets · Heroes · Economy · Other)
- TargetTurret - Boolean
- TargetMedkits - Boolean
- TargetHeroes - Boolean
- TargetGenerators - Boolean
- Effect - String
- Page - Page
This table has 8 rows altogether.
Page | Name | Image | Description | Focus | TargetTurret | TargetMedkits | TargetHeroes | TargetGenerators | Effect |
---|---|---|---|---|---|---|---|---|---|
Bloody Mêlée | A sip of this and heores will feel better with every Shove. Sadly medkits don't really heal, but make heroes briefly invincible. | Heroes | No | Yes | Yes | No | -100% defense, +10 shove life steal, no heal but full invincible for 10s on medikit use | ||
For Those Who Wish to See What Cannot Be Seen | It tastes alien, incomprehensible... who knows what the Endles saw? But heroes will see weaker turrets, and more powerful Skills. | Heroes | Yes | No | Yes | No | -50% Attack Damage to Turrets, -50% cooldown to Active and Ultimate Skills of Heroes. | ||
Harvey Headbanger | Drop those weapons and operate those Turrets! This will inure heroes to pain, speed them up, and allow a knockback any mule would be proud of. | Turrets | No | No | Yes | No | -90% damage, +60% knockback, +15% speed, + 25% Wit for heroes, +3 industry per door | ||
Medkit Megashake | Shroom's secret recipe is known only to her. It's a pick-me-up like no other, making everything feel oh-so-good for a few seconds at a time. | Heroes | No | Yes | No | No | +50% defense,+20% firerate,+50% damage and +20% speed for 15s on medikit +100% Medkit food cost | ||
One-shot | You Only Live Once (per run)! Heroes can't be revived, but they can fully heal at an Upgrade Terminal. | Heroes | No | No | Yes | No | Heroes don't revive, full heal on level up | ||
Pepper Punch | With this spicy concoction, turrets are so over-powered that they hurt themselves! Make sure to repair them regularly to maintain defenses. | Turrets | Yes | No | No | No | +50% bonus damage for turrets, +20% defense on turrets, (100% * its damage) self-damage per shot for turret | ||
Silent Punch | Map? Heroes don't need no stinkin' map. A dram of Silent Punch, and they're too tough to care about it anyway. | Other | No | No | Yes | No | +30% speed, +20% damage for heroes, No Mini map / Tactical map, wave detector stay, red sector + border marker disable | ||
Tea of Myriad Outcomes | The tea leaves say... that choice is an illusion. So just take what the generators provide; it's all for the best... | Economy | No | No | No | Yes | +100% Generator Life, Generator select a ressource randomly |