View table: WeaponData
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Table structure:
- WeaponType - String (allowed values: Heavy · Light)
- DamageType - String (allowed values: Electric · Fire · Light · Normal · Radiation)
- Name - String (mandatory)
- Image - Text
- Description - Text
- Charged - String
- FireRate - Float
- Damage - Float
- Thread - Integer
- TargetNumber - Integer
- RangeAmount - Float
- Spread - Integer
- LoSAoENum - Integer
- AoEImpact - String
- CritChance - Float
- StatusChance - Float
- Element - Integer (allowed values: 0 · 1 · 2 · 3 · 4)
- Knockback - Float
This table has 30 rows altogether.
Page | WeaponType | DamageType | Name | Image | Description | Charged | FireRate | Damage | Thread | TargetNumber | RangeAmount | Spread | LoSAoENum | AoEImpact | CritChance | StatusChance | Element | Knockback |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Template:Weapons/Data (edit) | Heavy | Electric | EMPathizer | LoadingCrystalBotBody.png | Canon that shot a emp ball to chain stun big group of enemies but with a very low fire rate | 0 | 0.75 | 35.0 | 1 | 1 | 14.0 | 0 | 0 | 2.3/360 | 0.02 | 0.15 | 4 | 20.0 |
Template:Weapons/Data (edit) | Heavy | Electric | Mobzapper | LoadingCrystalBotBody.png | Short range high firerate, low damage, unprecise electrical weapon | 0 | 6.0 | 17.0 | 2 | 1 | 5.0 | 90 | 0 | None | 0.02 | 0.1 | 1 | 0.3 |
Template:Weapons/Data (edit) | Heavy | Electric | Railgun | LoadingCrystalBotBody.png | Mid-range, high electric damage, charged electrical weapon | 1 | 1.5 | 50.0 | 1 | 1 | 14.0 | 0 | 0 | 2/360 | 0.2 | 0.5 | 2 | 77.0 |
Template:Weapons/Data (edit) | Heavy | Fire | Campfire | LoadingCrystalBotBody.png | Short range AoE fire damage around the Hero | 0 | 4.0 | 10.0 | 1 | 10 | 3.5 | 0 | 360 | None | 0.01 | 0.75 | 1 | 12.5 |
Template:Weapons/Data (edit) | Heavy | Fire | Firelance | LoadingCrystalBotBody.png | Charge a strong beam of fire that has decent chance of explosing its targets | 1 | 1.0 | 55.0 | 1 | 10 | 24.0 | 0 | 10 | None | 0.05 | 0.55 | 2 | 33.0 |
Template:Weapons/Data (edit) | Heavy | Fire | Sloppy Bombs | LoadingCrystalBotBody.png | Shot unprecise fireworks that aim to explose and burn enemies | 0 | 2.0 | 13.0 | 1 | 1 | 14.0 | 0 | 0 | 1/360 | 0.03 | 0.3 | 2 | 18.5 |
Template:Weapons/Data (edit) | Heavy | Light | Photon Cannon | LoadingCrystalBotBody.png | Fire a ball of light that explose on target | 0 | 2.0 | 14.0 | 1 | 1 | 14.0 | 0 | 0 | 2.3/360 | 0.05 | 0.25 | 2 | 15.0 |
Template:Weapons/Data (edit) | Heavy | Light | Pulse-ahhrrr | LoadingCrystalBotBody.png | Charge a pulsar that has high chance of enlightment firing all around the target | 1 | 1.0 | 55.0 | 1 | 15 | 5.0 | 0 | 360 | None | 0.085 | 0.35 | 3 | 70.0 |
Template:Weapons/Data (edit) | Heavy | Light | Sniper Beam | LoadingCrystalBotBody.png | Powerfull ligh beam weapon with very low fire rate | 0 | 0.55 | 90.0 | 1 | 4 | 14.0 | 0 | 0 | None | 0.1 | 0.5 | 2 | 45.0 |
Template:Weapons/Data (edit) | Heavy | Normal | Gatling | LoadingCrystalBotBody.png | Medium range, high rate, low damage neutral weapon | 0 | 7.5 | 6.0 | 1 | 1 | 14.0 | 6 | 0 | None | 0.0 | 0.0 | 0 | 8.0 |
Template:Weapons/Data (edit) | Heavy | Normal | Pocket Rocket | LoadingCrystalBotBody.png | Long-range, slow firing, medium damage in area on impact neutral weapon | 0 | 0.4 | 60.0 | 1 | 1 | 25.0 | 0 | 0 | 2.5/360 | 0.0 | 0.0 | 0 | 100.0 |
Template:Weapons/Data (edit) | Heavy | Normal | Triple Tapper | LoadingCrystalBotBody.png | Standard single shot rifle | 0 | 2.5 | 20.0 | 1 | 1 | 14.0 | 0 | 0 | None | 0.0 | 0.0 | 0 | 8.0 |
Template:Weapons/Data (edit) | Heavy | Radiation | Acid Hoser | LoadingCrystalBotBody.png | High firerate radiation weapon | 0 | 9.0 | 4.0 | 1 | 4 | 14.0 | 8 | 0 | None | 0.05 | 0.2 | 1 | 0.8 |
Template:Weapons/Data (edit) | Heavy | Radiation | Death Darts | LoadingCrystalBotBody.png | Long range, low firerate, high damage radiation weapons | 0 | 0.66 | 55.0 | 1 | 3 | 18.0 | 0 | 0 | None | 0.17 | 0.55 | 3 | 8.0 |
Template:Weapons/Data (edit) | Heavy | Radiation | Splattergun | LoadingCrystalBotBody.png | Ejects short range jet of acid in a small cone | 0 | 1.25 | 25.0 | 1 | 7 | 5.75 | 0 | 20 | None | 0.17 | 0.5 | 2 | 45.0 |
Template:Weapons/Data (edit) | Light | Electric | Arlabastard | LoadingCrystalBotBody.png | Slower, long-range, piercing electrical weapons | 1 | 1.2 | 45.0 | 1 | 6 | 14.0 | 0 | 0 | None | 0.075 | 0.25 | 3 | 0.25 |
Template:Weapons/Data (edit) | Light | Electric | Metataser | LoadingCrystalBotBody.png | Close range in large cone electrical shotgun with high chance of stuning | 0 | 1.5 | 20.0 | 1 | 10 | 6.0 | 0 | 20 | None | 0.075 | 0.25 | 2 | 13.0 |
Template:Weapons/Data (edit) | Light | Electric | Shocker | LoadingCrystalBotBody.png | Electrical "gun" that rely on stunnig its target more than inflicting damage | 0 | 1.9 | 20.0 | 1 | 1 | 14.0 | 0 | 0 | None | 0.1 | 0.25 | 2 | 0.1 |
Template:Weapons/Data (edit) | Light | Fire | Grenadier | LoadingCrystalBotBody.png | Small explosion on impact single shot fire weapon | 0 | 1.7 | 18.0 | 1 | 1 | 14.0 | 0 | 0 | 1/360 | 0.1 | 0.25 | 2 | 66.0 |
Template:Weapons/Data (edit) | Light | Fire | Magmafier | LoadingCrystalBotBody.png | Close range in cone fire shotgun | 0 | 1.8 | 15.0 | 1 | 15 | 5.5 | 0 | 35 | None | 0.05 | 0.75 | 3 | 33.0 |
Template:Weapons/Data (edit) | Light | Fire | Sparkler | LoadingCrystalBotBody.png | Fire a lot of spark in large cone in front | 0 | 8.5 | 5.0 | 1 | 1 | 10.0 | 15 | 0 | None | 0.015 | 0.1 | 1 | 7.0 |
Template:Weapons/Data (edit) | Light | Light | Blinder | LoadingCrystalBotBody.png | Emit a large wave that has high chance of enlightment | 0 | 1.75 | 8.0 | 1 | 20 | 10.0 | 0 | 80 | None | 0.05 | 0.2 | 3 | 13.5 |
Template:Weapons/Data (edit) | Light | Light | Ray Gun | LoadingCrystalBotBody.png | Medium damage, high critical, single shot light weapon | 0 | 1.2 | 27.5 | 1 | 8 | 14.0 | 0 | 0 | None | 0.02 | 0.25 | 1 | 5.0 |
Template:Weapons/Data (edit) | Light | Light | Torchlight | LoadingCrystalBotBody.png | flashlight that irregularly blink inflicting light damage in cone | 0 | 9.0 | 2.5 | 1 | 10 | 8.0 | 0 | 55 | None | 0.08 | 0.25 | 2 | 0.1 |
Template:Weapons/Data (edit) | Light | Normal | Boomstick | LoadingCrystalBotBody.png | Standar shotgun | 0 | 1.75 | 7.0 | 10 | 2 | 4.5 | 40 | 0 | None | 0.0 | 0.0 | 0 | 4.5 |
Template:Weapons/Data (edit) | Light | Normal | Sprayer | LoadingCrystalBotBody.png | Unprecise rapid firing neutral gun | 0 | 6.0 | 8.0 | 1 | 1 | 12.0 | 0 | 0 | None | 0.0 | 0.0 | 0 | 4.0 |
Template:Weapons/Data (edit) | Light | Normal | Very Cross Bow | LoadingCrystalBotBody.png | Charged bow that tend to stop/knockback its single target | 1 | 1.8 | 40.0 | 1 | 1 | 12.0 | 0 | 0 | None | 0.0 | 0.0 | 0 | 30.0 |
Template:Weapons/Data (edit) | Light | Radiation | Acid Drops | LoadingCrystalBotBody.png | Drop acid bombs that splash on impact | 0 | 1.0 | 13.0 | 1 | 1 | 14.0 | 0 | 0 | 2.3/360 | 0.2 | 1.0 | 3 | 3.0 |
Template:Weapons/Data (edit) | Light | Radiation | Needler | LoadingCrystalBotBody.png | A very high velocity gun that shoots needles coated with radioactive agent. | 0 | 5.0 | 8.0 | 1 | 1 | 8.0 | 10 | 0 | None | 0.05 | 0.15 | 1 | 1.0 |
Template:Weapons/Data (edit) | Light | Radiation | Pest Spray | LoadingCrystalBotBody.png | Leave a zone in cone that inflict poison damage on entry, stay x sec | 0 | 1.5 | 25.0 | 1 | 10 | 4.5 | 0 | 80 | None | 0.25 | 0.55 | 2 | 0.2 |