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Combined display of all available logs of Endless Dungeon Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
  • 15:31, 5 November 2023 RscSteve talk contribs created page Glossary (Created page with "This page containts the ingame Glossary. = Gameplay = '''Crystal Bot:''' Defend the Crystal Bot at all costs - if it gets destroyed, your run ends. Moving it to a new Crystal Slot triggers endless waves of monsters until it is reslotted. '''Turrets:''' There are three Turret types: Attack, Hindering and Support. As they fight, they gather XP which can be used to upgrade them - but if they are disabled, they lose all XP. '''Weapons:''' Each Hero can only equip eithe...")
  • 17:39, 1 November 2023 RscSteve talk contribs created page Devices (Created page with "Devices are upgrade modules that can be obtained in the Station during a run. They can be found in chests or sold by Vendors. Devices do not persist between runs and a Hero can only equip one at a time. {| class="wikitable sortable" ! Device name !! Type !! Effect !! Description |- | Device name || Type || Effect || Description |}")
  • 12:21, 1 November 2023 RscSteve talk contribs created page Crystal Bot (Created page with "{{Infobox Hero |name = Crystal Bot |image = Crystal Bot.png }} Defend the Crystal Bot at all costs - if it gets destroyed, your run ends. Moving it to a new Crystal Slot triggers endless waves of monsters until it is reslotted. == Stats == The Crsytal Bot starts with the following stats: * Health: 150 * Defense: 0% * Speed: 1.8 == Chip Upgrades == In the Saloon you can get Chip Upgrades for the Crystal Bot to increase its effectiveness. <br> == Shard Upgrades...")
  • 12:19, 1 November 2023 RscSteve talk contribs created page File:Crystal Bot.png
  • 12:19, 1 November 2023 RscSteve talk contribs uploaded File:Crystal Bot.png
  • 01:50, 1 November 2023 RscSteve talk contribs created page Upgrade Terminals (Created page with "In your runs, you may find Upgrade Terminals that allow Heroes to level up. These require Food and grant you effects ranging from basic stat increases to strong effects tailored towards your specific Hero. These Level Perks are only active during your run and are lost on defeat or victory (unlike Hero Chips). Normal upgrades are accessible to any Hero, Hero specific upgrades are unique to a given Hero. <br> <br> By default at He...")